/****************************************************************

this file is part of Music Practice Audio Player
Copyright (C)2012 Serhii Ratsyborynskyi (ratz@live.ru)

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

******************************************************************/

#ifndef QAUDIODATAPROVIDER_HPP
#define QAUDIODATAPROVIDER_HPP

#include <QIODevice>

#include "QWavFile.hpp"
#include "Interfaces/IAudio.hpp"

namespace AudioCore
{


class QAudioDataProvider : public IAudio
{
    Q_OBJECT

public:
    explicit QAudioDataProvider( const QAudioFormat & audioFormat, QWavFile *parent = 0 );

    virtual qint64 readData(char * data, qint64 maxlen);
    virtual qint64 writeData(const char *data, qint64 len);

    virtual QAudioFormat getAudioFormat();
    virtual bool isReady();
    virtual QString getState();


private:
    QAudioFormat mAudioFormat;

    //TODO: It should be reworked, as it seems awfull...
    QWavFile * pWavFile;


signals:

public slots:




};

}

#endif // QAUDIODATAPROVIDER_HPP
